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[Animation] AK47 First Person Shooter

A first-person AK-47 animation set created for a 4-week solo animation project at Futuregames. All animation and weapon rigging were done in Blender, then implemented in Unreal Engine using Blueprint scripting for in-game use.

Animation with gameplay

Reload animation in Blender with hand placement

Character Rig by:  Infima Games

Reload animation in Blender with hand placement

Character Rig by: Infima Games

AK47 Rig in Blender

Model by: Matoteus
Rig by me

AK47 Rig in Blender

Model by: Matoteus
Rig by me

Procedural recoil

Procedural recoil

Procedural animation blueprint

Procedural animation blueprint